The creator of this game, SuperSonic68, has created a Game Grumps Animated video on their personal channel, titled 'シラレンダ'.
The only limitations are the laws of physics and the player's own skill. Wonder why some parts that we don't see are very detailed, and other parts are flat and basic. GHP's massive environment, winding paths, dynamic physics and hidden collectibles provide players with the freedom to choose where they want to go and how they wish to get there. the flat and basic parts are most likely the background elements.
After 10 months of research and development they believe that, yes, Sonic can not only exist in 3D, but he can THRIVE in it. The developers are here to answer this question, not through an in-depth analysis video, not through a lengthy forum post, but through a fully playable video game experience. A question that has all but torn the Sonic the Hedgehog community asunder:Ĭan a Sonic the Hedgehog game be made such that it supplies a rich and robust experience in a fully 3D environment while staying true to its platforming roots?
Green Hill Paradise was born out of a question.